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& ADMISSION INFO:
- Nov 2
Dark to Midnight (!! PM in Sept)
Dark to 10 PM 10/13-10/31
HAUNTED HAYRIDE: The adventure begins as
the tractor-pulled wagon descends into the dark, mystifying woods, where
signs advertising the attraction suddenly tilt inward providing an early
surprise! Numerous animated monsters line the path, including an
elevated confrontation courtesy of a big, green-handed behemoth, an enormous
troll that rises up alongside, and mechanical werewolves savaging a helpless
victim, and assaulting the ride. Shacks hide more pneumatic startles
in advance of a spider that drops down from above, and a skeleton/devil
duo armed with oversized axes! A fiery, voice-enhanced engagement
ensues accompanied by a horned, demon-like beast before escape leads past
a pair of abandoned hearses, a majestic gargoyle, and undead zombies en
route to a frightening church occupied by a cannibalistic nun ingesting
intestines, an eerie funeral procession, and a ghoul projected out of an
upright casket! Jason Voorhees unleashes an attack out of
a nearby cabin just prior to run-ins with a huge, winged dragon and his
giant-headed accomplice! A near fatal collision with a train is on
the horizon, followed by the invasion of an enraged white, bloody-mouthed
creature shadowed by deer and even a moose! Gators and The Headless
Horseman must be avoided prior to a vicious combine chase past Pumpkin
Head concluding The Hanna Haunted Hayride!
LENGTH - 7½, 13 minutes
ACTORS - 7, The Hayride cast is secondary as the
animatronics are the stars of the show. Devil is best.
Fiends failed to climb onboard the wagon, thus limiting the effectiveness
of their scares. Non-scary hillbillies have been rightfully
removed. A larger population of actors with more threatening dispositions
would be beneficial to delivering more scares. Total Characters =
17 (down 5 in comparison to 2012).
SCARINESS - 8½, Majority of the frights come from
the large number of animated monsters that occupy the woods. Relevant
sounds are practically absent except from these areas, and there aren't
enough live characters, which in turn limits live scares. Combine
and train nicely compliment the animatronics. Additional motorized
chases would earn the attraction a higher score.
DESIGN - 8½, A large assortment of mechanical
creatures reside within the woods. Their density is so great that
hardly any "dead spots" exist, other than a rather lengthy beginning prior
to the tipping signs. Inappropriate music (themes from Halloween
and The Exorcist) has properly been eliminated since their characters
are absent, but replacement audio is non-existent. Blades weren't
turning on combine. Hit-and-run train is unique, and actually "knocks"
the wagon to the side to create a realistic impact! Sleepy Hollow
is cleverly positioned above the ride to create a high-impact visualization.
Duration is a limiting factor in comparison to other hayrides which often
approach 30 minutes in length, and only one motorized chase exists, which
holds back the score.
PROPS - 9½, Electric chairs have been removed,
but the hayride boasts more impressive animatronics and monsters than perhaps
any other outdoor attraction! Lengthening the overall experience,
and adding additional motorized chases would make this attraction the best
of its kind.
VALUE - 9, The Hayride is offered on its own for
$19, which reflects a $2 price hike. It can also be enjoyed for $29
as part of the 6-attraction combo, which likewise represents a $2 increase.
The mechanical monsters, train and combine chase are its claim to fame.
RATING: 8½, The main event at Hanna
is the best attraction the facility has to offer, and the most enjoyable
This season's debut attraction finds tile walls, splattered with dripping
blood housing the projection of Jigsaw on an adjacent television
monitor, and an immediate recreation from the original Saw movie
where a restrained captive makes use of a hacksaw in a desperate attempt
to free himself from a chain secured around his lower leg. A variety
of "games" are visited, many of which are accompanied by timers counting
down to their subject's demise at the hands of a series of torturous contraptions.
One victim is trapped inside a glass enclosure, while another's skull is
pierced by a pair of electric drills! Next up is an apparatus sporting
tube-like openings protected by spinning blades, so that anyone reaching
in would suffer the fate of having their fingers sliced to pieces, then
it's onto a device that rips the arms and legs off of a tied down hostage
amid warnings to "See what I see" and "Feel what I feel!" Other sights
include numerous syringes protruding from a suffering body, more prisoners
secured to a revolving confinement, a helpless soul burnt to death in a
sweltering incinerator, and another gadget that rips its incarcerated stooge's
ribs apart as Pigface appears on the scene, soon followed by Jigsaw
and eventually John Kramer! Brick and skull-lined walls, and
a claustrophobic passage provide momentary elusion, then more atrocities
are exposed in the form of a twisted beheading, a girl that's jammed her
hands through glass panels, the Saw Puppet riding forth on a tricycle,
sledgehammers primed and ready to smash craniums to smithereens, and even
a mounted gun! A near-miss hit-and-run is thrown in for good measure,
in advance of a giant saw bisecting yet another detainee in half, concluding
the deadly exploration of Saw.
LENGTH - 7, 11 minutes.
ACTORS - 7, Little dialogue exists, and the initial victim's
performance is uninspired. Pigface and Jigsaw do a
good job providing intimidating scares, but the cast size is far too limited
for an attraction of this length, and there aren't any live victims beyond
the opening scene. There's also a white-faced villain present, which
has no relevance to the theme. Total Characters = 6.
SCARINESS - 7½, Fans of the Saw films will
appreciate the goings on, but many of the devices were out of adjustment.
Drill didn't impact skull, for example, and dismembered arms and legs remained
separated from the body. Jigsaw is seen on several TV's, but
the sound is too low and inaudible.
DESIGN - 7, Several atrocities are exposed, but the theme
as a whole is tremendously underutilized. Placing live actors in
scenes as opposed to static props would prove beneficial, and the opportunity
to involve patrons in some challenging "games" is ignored. Tubes
that looked like you're supposed to put your hands inside prompted an actor's
warning not to touch "any of the stuff." Hit-and-run doesn't belong
in Saw. Presence of skull-lined walls is questionable as well.
The attraction would benefit from a more powerful sendoff, perhaps in the
form of a Pigface chainsaw chase-out.
PROPS - 8, Lots of static props and torturous devices
are on display, along with some mechanical catastrophes. Some were
out of adjustment, as mentioned earlier, and the fact that more live actors
aren't subjected to their various restraints and challenges holds back
VALUE - 7½, The combo ticket is the only affordable
option to enjoy this attraction, even though $29 is steep given the brief
duration of Medical Malpractice, Hide & Seek, and Carnevil.
$19 online as a single event just isn't worth it. The only value
is achieved by purchasing the event in conjunction with the lengthier Scarecrow's
RATING: 7½, This attraction
has a great deal of potential that can easily be attained by increasing
the population, lengthening duration, amplifying the audio, designing entrapments
that engage live actors, and interactively involving customers in some
of the games. 2013 laid the foundation. Now it's time to take
it to the next level.
MALPRACTICE: Bewildering music invites
entrance into the realm of blood splattered exam room walls housing illuminated
x-rays, hospital gurneys and various health care equipment. The course
makes use of an early duck-down corridor to access demented doctors and
nurses, and distraught patients undergoing treatments such as "Lumbar spinal
fusion," etc. and occasional mechanical surprises including a cadaver springing
forth out of a wheel chair! Plasma covered sinks, showers, lockers,
and sheets comprise décor amid an intimidating threat promising,
"I'm going to murder you!" Fleeing the aggressor discovers the sight
of another lifeless corpse lying on the ground beside an ambulance that
must be entered and traversed in order to escape Medical Malpractice.
3 minutes. Total Characters = 5 (down from 9 in 2012.)
& SEEK: The zombie shoot CGI
welcomes visitors into the attraction that delves into
world of ventriloquist dolls in a detailed portrayal of Dead Silence
that finds a variety of figurines lining the walls.. Crates spring unexpected
surprises as progression leads past an illuminated doll house, alphabet
building blocks, drop-down startles, and a black sheet maze. Beware
the stare of Mary Shaw. She had had no children, only
dolls. And if you see her in your dreams, be sure you never, ever
scream. Or she’ll rip your tongue out at the seam, at Hide &
Seek! 3 minutes. Total Characters = 2 (down from 7 a season
Brightly colored walls fluorescently create three-dimensional images of
objects and various monsters as the course firsts visits the sight of a
hanged jokester within a fenced enclosure, then continues past hidden doors
and a few animated surprises highlighted by severed clown heads, a pair
of which projects outward into the path. Chain-link encasements and
reflective brick walls guide the path to various taunting encounters, and
a sharp-toothed, jack-in-the-box startle, then onward past walls that create
the illusion of depth from the outward layer being "chipped away," en route
to grotesque contortions outside of a polka dot skirmish with an unseen
assailant that yields to a spinning vortex conclusion of Carnevil.
3½ minutes. Total Characters = 5 (down a couple in comparison
REVENGE: This lengthy, dimly lit maze winds
its way through tall stalks of corn that conceal numerous loops, a dead
end or two, and several run-ins with hidden monsters. Successful
navigation leads to a rabid chainsaw assault, and eventual freedom from
Revenge. Approximately 15 minutes, but could be more or less
depending on one’s success in finding the correct path. Total Characters
= 10 (down from 15 last year).
HANNA EXPERIENCE: This season's event positively
replaces Twisted with Saw, the continued development of which
will further strengthen its performance. The Hayride is a
bit brief, but otherwise among the best around.
Overall Analysis (see above for Hayride and
LENGTH: See individual recaps for precise details.
ACTORS: Not a lot of standouts exist, and dialogue
is fairly weak throughout. Refer to each synopsis above for totals.
SCARINESS: Medical Malpractice, Hide
& Seek, and Carnevil simply don't last long enough to develop
a great deal of scares, and a better soundtrack is needed practically across
the board as well. Music is basically absent in the clown house,
isn't loud enough to be understood, and Hayride would likewise benefit
from attention to the audio.
DESIGN: Hanna's main event is one of the
best Hayrides around, and certainly boasts the most animatronics!
The debut of Saw comes on the heels of last year's major renovations
to further strengthen the site's performance. The three attractions
mentioned by name above are way too short to be considered significant
contributors. They're more accurately classified as supplemental
attractions, thus should only be sold as part of an overall event package.
PROPS: Saw presents a vast variety of torturous
contraptions. 3-d special effects are unique to Carnevil,
dolls are everywhere in Hide & Seek, and Medical Malpractice
focuses on hospital type décor. Scarecrow's Revenge
is a maze, therefore this category doesn't pertain to it. Voice enhanced
is appreciated on the Hayride, as are the multitude of mechanical
VALUE: The combo ticket is the only way to
go, and costs $29 ($40 for VIP). Although general admission reflects
a $2 increase, it's the first time prices have been raised in six years!
Supporting haunts Carnevil,
Hide & Seek, and Medical
Malpractice are far too short to even be compared to lengthier attractions,
thus the policy of offering them as single $12 attractions has been properly
abandoned, but $19 is still way too much to charge for their combined contribution.
Same holds true for Saw and the cornfield. Hayride
the only one that can be sensibly considered worth purchasing on its own,
but an additional $10 investment entitles you to experience all six attractions.
Revenge is one of the lengthier, more challenging corn mazes in existence.
OVERALL RATING: 8, The strong point here
continues to be gathering multiple haunts at a single location to provide
a variety of scares, and an evening's worth of seasonal entertainment.
As is often the case at multi-venue sites, the aggregate effort at Hanna
Acres as a unit outscores most of the attractions when considered on
an individual basis. The best way to view
Hanna Haunted Acres
is to recognize the annual Hayride as the main draw, and get the
combo ticket which allows you to experience everything the site has to
offer. A new ticketing system was introduced last year that permits
customers to purchase online, and proceed directly to the haunts upon arrival.
Barcodes are scanned at the beginning of each event, so make sure you don't
lose or misplace your tickets!